Lesson 7: Simulating Multi-step Experiments

Let’s simulate more complicated events.

7.1: Notice and Wonder: Ski Business

What do you notice? What do you wonder?

7.2: Alpine Zoom

Alpine Zoom is a ski business that makes most of its money during spring break. To make money, it needs to snow at least 4 days out of the 10 days of spring break. Based on the weather forecast, there is a $\frac{1}{3}$ chance it will snow each day for the 10 days of break.

  1. Describe a chance event that can be used to determine if it will snow on the first day of break.
  2. How could this same chance event be used to determine if Alpine Zoom will make money?

Use the applet to simulate the weather for 10 days of break to see if Alpine Zoom will make money.

  • In each trial, spin the spinner 10 times, and then record the number of 1’s that appeared in the row.

  • The applet reports if the Alpine Zoom will make money or not in the last column.

  • Click Next to get the spin button back to start the next simulation.

GeoGebra Applet sJqu2Cmd

7.3: Kiran’s Game

Kiran invents a game that uses a board with alternating black and white squares. A playing piece starts on a white square and must advance 4 squares to the other side of the board within 5 turns to win the game.

A game board with one row of alternating white and black squares. There are five squares in total and the board begins and ends with a white square. A playing piece is located on the first white square.

For each turn, the player draws a block from a bag containing 2 black blocks and 2 white blocks. If the block color matches the color of the next square on the board, the playing piece moves onto it. If it does not match, the playing piece stays on its current square.

  1. Take turns playing the game until each person in your group has played the game twice.
  2. Use the results from all the games your group played to estimate the probability of winning Kiran’s game.
  3. Do you think your estimate of the probability of winning is a good estimate? How could it be improved?

7.4: Simulation Nation

Match each situation to a simulation.

Situations:

  1. In a small lake, 25% of the fish are female. You capture a fish, record whether it is male or female, and toss the fish back into the lake. If you repeat this process 5 times, what is the probability that at least 3 of the 5 fish are female?

  2. Elena makes about 80% of her free throws. Based on her past successes with free throws, what is the probability that she will make exactly 4 out of 5 free throws in her next basketball game?

  3. On a game show, a contestant must pick one of three doors. In the first round, the winning door has a vacation. In the second round, the winning door has a car. What is the probability of winning a vacation and a car?

  4. Your choir is singing in 4 concerts. You and one of your classmates both learned the solo. Before each concert, there is an equal chance the choir director will select you or the other student to sing the solo. What is the probability that you will be selected to sing the solo in exactly 3 of the 4 concerts?

Simulations:

  1. Toss a standard number cube 2 times and record the outcomes. Repeat this process many times and find the proportion of the simulations in which a 1 or 2 appeared both times to estimate the probability.

  2. Make a spinner with four equal sections labeled 1, 2, 3, and 4. Spin the spinner 5 times and record the outcomes. Repeat this process many times and find the proportion of the simulations in which a 4 appears 3 or more times to estimate the probability.

  3. Toss a fair coin 4 times and record the outcomes. Repeat this process many times, and find the proportion of the simulations in which exactly 3 heads appear to estimate the probability.

  4. Place 8 blue chips and 2 red chips in a bag. Shake the bag, select a chip, record its color, and then return the chip to the bag. Repeat the process 4 more times to obtain a simulated outcome. Then repeat this process many times and find the proportion of the simulations in which exactly 4 blues are selected to estimate the probability.

Summary

The more complex a situation is, the harder it can be to estimate the probability of a particular event happening. Well-designed simulations are a way to estimate a probability in a complex situation, especially when it would be difficult or impossible to determine the probability from reasoning alone.

To design a good simulation, we need to know something about the situation. For example, if we want to estimate the probability that it will rain every day for the next three days, we could look up the weather forecast for the next three days. Here is a table showing a weather forecast:

  today
(Tuesday)
Wednesday Thursday Friday
probability of rain 0.2 0.4 0.5 0.9

We can set up a simulation to estimate the probability of rain each day with three bags.

  • In the first bag, we put 4 slips of paper that say “rain” and 6 that say “no rain.”
  • In the second bag, we put 5 slips of paper that say “rain” and 5 that say “no rain.”
  • In the third bag, we put 9 slips of paper that say “rain” and 1 that says “no rain.”

Then we can select one slip of paper from each bag and record whether or not there was rain on all three days. If we repeat this experiment many times, we can estimate the probability that there will be rain on all three days by dividing the number of times all three slips said “rain” by the total number of times we performed the simulation.

Practice Problems ▶